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Demigod Tips&Tricks



 
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Tritemio



Joined: 11 Jan 2006
Posts: 41

PostPosted: Tue Jul 22, 2008 10:24 am    Post subject: Demigod Tips&Tricks Reply with quote

I play Demigod of Revenge, my opponent use a counter, what is the acceptable trick with i can put it into play?

Es. I say u counter it as soon as i play it? Yes? So is ability is on the stack and put it into play...
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onecleanceli



Joined: 27 Mar 2005
Posts: 264

PostPosted: Tue Jul 22, 2008 10:29 am    Post subject: Reply with quote

here's essentially how it works, because your opponent that is countering is the person who has to be specific....
you play demigod, opponent says "in response - <cryptic command>"
you say, ok, demigod is countered, goes to graveyard, now triggered ability resolves, all come back (all 1 if its the first played)... if they say no, you say that they never specified when they were countering the spell (before or after the triggered ability) and it is their responsibility to do so since they are countering
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Shogun



Joined: 01 Nov 2004
Posts: 17

PostPosted: Tue Jul 22, 2008 10:37 am    Post subject: Reply with quote

You cant assume they played it the wrong way when they didnt specify it either, and the whole scenario will end up with

1.) Demigod in graveyard

2.) You warned for unsportmanlike conduct



At least thats the way cases like this were handled in Grand Prixs, Nationals and any other tournament I participated in.
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Trotsky1



Joined: 12 Apr 2005
Posts: 940

PostPosted: Tue Jul 22, 2008 10:38 am    Post subject: Reply with quote

Actually if they dont specify you cant just assume they made a bad play, you have to ask, you can of course be missleadin in the way you ask. Ie Okay so I assume your countering Demigod with the ability on the stack right? You could even use reverse psychology and ask the right way round depending on how smart the player is though if he understands the stack your never gonna get him so only really fools dummies.

I dont know if you can get a warning for this but if a judge is called they will ask the opponent when he played the spell except they wont provided any bias like you can if you ask yourself.
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CMA-Flippi
Administrator


Joined: 19 Mar 2005
Posts: 555
Location: Weiterstad

PostPosted: Tue Jul 22, 2008 10:59 am    Post subject: Reply with quote

Usually these situations end up with judges who find out about the countering players intent. If he thinks counter-player wanted to counter after trigger resolved, it will be that way, else otherwise.
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rafael05



Joined: 11 Feb 2008
Posts: 5

PostPosted: Tue Jul 22, 2008 11:02 am    Post subject: Reply with quote

Shogun wrote:
You cant assume they played it the wrong way when they didnt specify it either, and the whole scenario will end up with

1.) Demigod in graveyard

2.) You warned for unsportmanlike conduct



At least thats the way cases like this were handled in Grand Prixs, Nationals and any other tournament I participated in.


it doesn't happen, at least im m-l
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Hardtrack



Joined: 10 Aug 2005
Posts: 346

PostPosted: Tue Jul 22, 2008 11:43 am    Post subject: Reply with quote

Of course a judge would have to investigate, but in principal, the burden of proof is on the countering player.

If he simply states 'I counter it!' it's assumed he played it at the first opportunity he had, which is in response to the triggered ability.

If you don't at least somehow mention something about a triggered ability, you're out of luck and just made a bad play.

Your opponent will never be warned for unsporting conduct in such a situation unless he is very beligerent about it or is asking for penalties. I'm sorry Shogun, but I don't for a moment believe that was how it was handled at any high level tournament, unless the Demigod player was being a total ass.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 1440

PostPosted: Tue Jul 22, 2008 12:12 pm    Post subject: Reply with quote

So can you hand over priority BEFORE all abilities controlled by you are put on stack? When you play Demigod, two instances are put on stack: the spell and the triggered ability. You can choose the order in which they will resolve, but I think you have to do that before handing over priority, so both will be on stack by the time the opponent gets to do anything. The order will need to be announced.

So the only way you can get a single Demigod through a counterspell, is if the opponent isn't aware of how these things work, and you don't tell him. It is the same with the Mogg Fanatic + Grave Pact dilemma: I sac and kill a target elf, he sacrifices another. I should probably tell him that he doesn't have to, but would there be any point in letting someone less knowledgable win because of that? It isn't like I cannot possibly lose vs someone who don't know all the rules... I don't myself!
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ransom3



Joined: 01 Oct 2007
Posts: 174

PostPosted: Tue Jul 22, 2008 12:34 pm    Post subject: Reply with quote

I don't think you can choose the order they resolve in, because the Demigod spell is already on the stack when its ability triggers.
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Ggerg



Joined: 04 Sep 2005
Posts: 485

PostPosted: Tue Jul 22, 2008 12:55 pm    Post subject: Reply with quote

Vedrfolner wrote:
So can you hand over priority BEFORE all abilities controlled by you are put on stack? When you play Demigod, two instances are put on stack: the spell and the triggered ability. You can choose the order in which they will resolve, but I think you have to do that before handing over priority, so both will be on stack by the time the opponent gets to do anything. The order will need to be announced.

So the only way you can get a single Demigod through a counterspell, is if the opponent isn't aware of how these things work, and you don't tell him. It is the same with the Mogg Fanatic + Grave Pact dilemma: I sac and kill a target elf, he sacrifices another. I should probably tell him that he doesn't have to, but would there be any point in letting someone less knowledgable win because of that? It isn't like I cannot possibly lose vs someone who don't know all the rules... I don't myself!


incorrect. the order will remain unchanged. You play demigod, it's ability triggers "on top" of it. the stack now looks like: Demigod(on bottom), demigod ability(on top).

there is no other way to stack these
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Ashmatan



Joined: 21 Dec 2006
Posts: 61

PostPosted: Tue Jul 22, 2008 7:03 pm    Post subject: Reply with quote

This is how I understand it: Demigod says "when you play DoR...." not when he is successfully cast. Therefore, the spell goes on the stack and the trigger with it, looking for other DoR in the graveyard to put into play. Since the opponent gets to respond to the spell being put on the stack and he plays cryptic command and chooses counter, draw for example, the DoR is put into the graveyard as usual but the trigger is still on the stack. Last in, first out goes as such: DoR spell==>trigger==>cryptic command. Command counters DoR and it goes to the grave. Trigger is still looking for DoR in the grave and when the trigger finally resolves, it finds the countered DoR in the grave and the trigger brings it into play. It was explained to me this way at the Shadowmoor prerelease and it seems like it is the correct way although the original way people tried to explain it to me was WAY too complicated to be for real. This is much more believable, but I would like a DCI tourney judge to explain it better. I'll write wizards or try to look it up myself to be sure, but I think it is this way.
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Ggerg



Joined: 04 Sep 2005
Posts: 485

PostPosted: Wed Jul 23, 2008 1:13 am    Post subject: Reply with quote

Ashmatan wrote:
This is how I understand it: Demigod says "when you play DoR...." not when he is successfully cast. Therefore, the spell goes on the stack and the trigger with it, looking for other DoR in the graveyard to put into play. Since the opponent gets to respond to the spell being put on the stack and he plays cryptic command and chooses counter, draw for example, the DoR is put into the graveyard as usual but the trigger is still on the stack. Last in, first out goes as such: DoR spell==>trigger==>cryptic command. Command counters DoR and it goes to the grave. Trigger is still looking for DoR in the grave and when the trigger finally resolves, it finds the countered DoR in the grave and the trigger brings it into play. It was explained to me this way at the Shadowmoor prerelease and it seems like it is the correct way although the original way people tried to explain it to me was WAY too complicated to be for real. This is much more believable, but I would like a DCI tourney judge to explain it better. I'll write wizards or try to look it up myself to be sure, but I think it is this way.


i think it's funny when people explain something clearly, and those post are followed by something like this. i'll say it again, and maybe you'll get it.

happens as you say with the ability on the stack, but that's where you skew off. you opponent may either:
a) counter before the triggered ability resolves, in which case, when the ability does resolve it will return the recently-countered DoR to play.
or
b) let the ability resolve, returning all DoR in grave to play(the DoR in question is not yet in the grave, but sill on the stack), and then, with only DoR on the stack, counter DoR.

option B is clearly the only good choice, but, as said before, an inexperienced player may not realize this, and you can and should use that to your advantage
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Jacois



Joined: 05 Sep 2004
Posts: 487

PostPosted: Wed Jul 23, 2008 5:30 am    Post subject: Reply with quote

All this demigod talk got me thinking how cool it would be to cast Buried alive for 3 Demigods than casting the 4th.
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