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Warp World and Championing



 
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xamter



Joined: 10 Oct 2006
Posts: 24

PostPosted: Fri Jun 27, 2008 10:35 am    Post subject: Warp World and Championing Reply with quote

I have a Mistbind Clique championing another Mistbind Clique then my opponent plays warp world what happens with my second Mistbind Clique I know the first one counts to the warp world but what happens to the second one?
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Shatta



Joined: 26 Jun 2007
Posts: 34

PostPosted: Fri Jun 27, 2008 10:39 am    Post subject: Reply with quote

if it doesnt have something to champion after the resolution of warp world it dies
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onecleanceli



Joined: 27 Mar 2005
Posts: 264

PostPosted: Fri Jun 27, 2008 12:41 pm    Post subject: Reply with quote

I could be wrong but I think what he's saying is this: When warp world goes to resolve, all permanents are simultaneously shuffled in, so in hindsight, both players boards would be empty as your initial Mistbind comes back into play from the 2nd one leaving play, and it would have nothing to champion, therefore it would die, before the "put perms into play" part of warp world resolved
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Ggerg



Joined: 04 Sep 2005
Posts: 485

PostPosted: Fri Jun 27, 2008 1:52 pm    Post subject: Reply with quote

Quote:
I could be wrong but I think what he's saying is this: When warp world goes to resolve, all permanents are simultaneously shuffled in, so in hindsight, both players boards would be empty as your initial Mistbind comes back into play from the 2nd one leaving play, and it would have nothing to champion, therefore it would die, before the "put perms into play" part of warp world resolved


this is wrong. you cannot put an ability on the stack in the middle of the resolution of another spell or ability. clique's leaves play ability will be put on the stack after the resolution of warp world. if u have faeires then, u champion something like normal, otherwise u sac the clique.
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Hardtrack



Joined: 10 Aug 2005
Posts: 346

PostPosted: Fri Jun 27, 2008 2:54 pm    Post subject: Reply with quote

When Warp World starts resolving, you do all of it in order before anything else happens.

So first, all permanents are shuffled in the respective libraries (this triggers the Champion ability of the Mistbind Clique in play, but nothing happens with it yet). Then you reveal that many cards and put the permanents in play. Only once all that is done does the leaves-play part of Champion ability go on the stack.

When that resolves, the RFGed Mistbind Clique comes back into play, triggering its own Champion ability. When that resolves, you RFG a Faerie in play. If Warp World didn't put any in play (and you can't play one with Flash) you'll have to sacrifice it. If a Faerie was put into play by Warp World (or you were able to play one with flash) you can champion that.
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xamter



Joined: 10 Oct 2006
Posts: 24

PostPosted: Fri Jun 27, 2008 6:31 pm    Post subject: Reply with quote

Thanks
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LoneWulf



Joined: 02 Sep 2004
Posts: 162

PostPosted: Sat Jun 28, 2008 8:00 pm    Post subject: Reply with quote

Hardtrack wrote:
When that resolves, the RFGed Mistbind Clique comes back into play, triggering its own Champion ability. When that resolves, you RFG a Faerie in play. If Warp World didn't put any in play (and you can't play one with Flash) you'll have to sacrifice it. If a Faerie was put into play by Warp World (or you were able to play one with flash) you can champion that.
(Bolding mine)

Hardtrack...not busting your balls. Just pointing out for others not as aware of timing.

Once the Champ ability starts to resolve it doesn't matter if you have a faerie with Flash. You can't play it while the ability is resolving.
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serraavatar



Joined: 14 Jan 2005
Posts: 1

PostPosted: Sat Jun 28, 2008 11:20 pm    Post subject: Reply with quote

LoneWulf wrote:
Hardtrack wrote:
When that resolves, the RFGed Mistbind Clique comes back into play, triggering its own Champion ability. When that resolves, you RFG a Faerie in play. If Warp World didn't put any in play (and you can't play one with Flash) you'll have to sacrifice it. If a Faerie was put into play by Warp World (or you were able to play one with flash) you can champion that.
(Bolding mine)

Hardtrack...not busting your balls. Just pointing out for others not as aware of timing.

Once the Champ ability starts to resolve it doesn't matter if you have a faerie with Flash. You can't play it while the ability is resolving.


Lonewulf, not busting your balls, but he means that on the stack in response to the championing effect, you flash in a faerie, which, you can do, then champion that to the clique.
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onecleanceli



Joined: 27 Mar 2005
Posts: 264

PostPosted: Sat Jun 28, 2008 11:55 pm    Post subject: Reply with quote

I was pretty sure I was wrong... I was really tired when I even read this post and probably shouldnt have even responded lol... thank you for the clarification though
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LoneWulf



Joined: 02 Sep 2004
Posts: 162

PostPosted: Sun Jun 29, 2008 2:52 pm    Post subject: Reply with quote

[quote="serraavatar
Lonewulf, not busting your balls, but he means that on the stack in response to the championing effect, you flash in a faerie, which, you can do, then champion that to the clique.[/quote]

I know what he meant but that's not what he wrote. I was just pointing out the difference for the newer players who don't know more about timing issues.

I'm sure if Hardtrack felt he had to defend himself he's more than capable.
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