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Jorbes
Joined: 14 Feb 2006 Posts: 291 Location: Netherland
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Posted: Wed Dec 05, 2007 8:03 am Post subject: |
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| GewoonDaan wrote: | you could collapse enchantment, sorcery, instant, artifact and planeswalker into non-creature spells as the difference between these is rarely relevant in a draft. You care about enoug creatures first.
Then, there would maybe be room for another color index, namely "colored mana symbols" per color. As this is important for estimating if you will be able to splash, how much mana fixing you need etc.
(So if you have 4 spells with RR in the mana cost and 6 with just W, you will see a higher index at red than at white)
Also, it would be grand if you could manipulate your base while drafting, so that you can select a few cards or colors and check out the mana curve of your selection. Right now, with NetDraft, you can sort on mana cost, but you can't see in a glance how many of your 2-drops (for example) you actually intend to play. |
Uhmmmm.. right...ok...
Let's put that one on the wish list and you're gonna need to explain it to me in detail once again when I start on that.
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GewoonDaan
Joined: 24 Apr 2007 Posts: 12
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Posted: Thu Dec 06, 2007 3:51 am Post subject: |
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Example:
Type
Creature spells xx%
Non-creature spells xx%*
Land xx%
Color
White xx% (cards) / yy% (colored mana symbols on all cards)
Blue xx% / yy%
Black xx% / yy%
Red xx% / yy%
Green xx% / yy%
Artifact xx% / N/A
Multicolored xx%** / N/A
So if my two picks were a Fork and an Ancestral Recall (or if that are the two cards I selected), it would be:
Blue 50% / 33.3%
Red 50% / 66.6%
* maybe it would be could if you could make this drop down to see the percentages for instant/sorcery/enchantment/artifact if you really wanted to
** Maybe -not sure about this- it would be better to make multicolored cards count for each of it's colors, so if I picked a Shadowmage Infiltrator and a Terror, it would be
Black 100 %
Blue 50%
instead of
Black 50 %
Multi 50 % |
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Jorbes
Joined: 14 Feb 2006 Posts: 291 Location: Netherland
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Posted: Sat Dec 08, 2007 4:54 am Post subject: |
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hm, i might implement the 1st idea, but the color idea just seems too complex for most people to even understand what the percentages would mean.
And the whole point about percentages is that the total % = 100, where in your example it would be possible to go above 200 even.
Considering modifying these things in the program does not affect backwards compatibility, these modifications do not have a high priority for the next release, but I'll keep it in mind and keep track of the feedback provided by the users. |
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GewoonDaan
Joined: 24 Apr 2007 Posts: 12
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Posted: Sat Dec 08, 2007 10:02 pm Post subject: |
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| Jorbes wrote: | hm, i might implement the 1st idea, but the color idea just seems too complex for most people to even understand what the percentages would mean.
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It's not that complicated :s
Given you have room in your interface to explain it a bit..
Make it a menu called 'mana intensity' and on mouse over, pop up a box saying 'percentage of coloured mana symbols' or something like that, should be clear enough..
| Quote: |
And the whole point about percentages is that the total % = 100, where in your example it would be possible to go above 200 even.
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1. That only goes for **
2. 100% only goes if all the parts are exclusive and exhaustive. A multicolor card is both colors. So if all your cards are UB, 100% of your cards are U and 100% of your cards are B. That's not so strange is it?
An alternative for the mana intesity as described above would be to formulate our own index, because the CC of a card also plays a part. A white one-drop is more white-mana intensive than something on top of the curve. |
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Jorbes
Joined: 14 Feb 2006 Posts: 291 Location: Netherland
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Posted: Sun Dec 09, 2007 6:07 am Post subject: |
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| if there is time, i'll think about implementing some of your ideas. |
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nico Administrator
Joined: 28 Oct 2003 Posts: 831
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Posted: Sun Dec 09, 2007 10:14 am Post subject: |
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hmm, what I usually do to determine the manabase is count all the colored mana per color, and then see what the fraction of it is of the total amount of colored mana, assuming that I usually play with something like 17 land in a 40 card deck.
Basically, this method shows me the portions of land per color that I would need. What it doesnot show is how desperately I want the colored mana for a certain spell, wich maybe of importance to determine the final land color count.
Greetz Nico |
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GewoonDaan
Joined: 24 Apr 2007 Posts: 12
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Posted: Sun Dec 09, 2007 5:05 pm Post subject: |
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that's what i was trying to say  |
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Jorbes
Joined: 14 Feb 2006 Posts: 291 Location: Netherland
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Posted: Sun Dec 09, 2007 5:44 pm Post subject: |
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| GewoonDaan wrote: | that's what i was trying to say  |
oh, why didn't you just say so then  |
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nico Administrator
Joined: 28 Oct 2003 Posts: 831
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Posted: Mon Dec 10, 2007 1:14 pm Post subject: |
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Daan, in your example you could get 100% of a certain color and go over 100%. The way i calculate things is like this:
suppose I have a deck with:
4 adder staff boggart (1R)
3 cloudcrown oak (3GG)
1 nath of the gilt-leaf (3BG)
in this example there are 12 colored mana symbols, of wich
4 are red
7 are green
1 is black
So basically I would need a mana base of 30% red sources, 60% green sources and 10% black sources.
All roughly ofcourse and always depending on how hard you need to be able to cast the spells you want to cast
Greetz Nico |
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GewoonDaan
Joined: 24 Apr 2007 Posts: 12
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Posted: Mon Dec 10, 2007 3:38 pm Post subject: |
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Youre all just mixing up my ideas, giving arguments against the one and then proposing the other as your own idea
I dont mind though, as long as it gets implemented ^_^ |
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Jorbes
Joined: 14 Feb 2006 Posts: 291 Location: Netherland
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Posted: Mon Dec 10, 2007 4:44 pm Post subject: |
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| I'll do the thing in nico's last post, im sure you also had this idea Daan. |
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nico Administrator
Joined: 28 Oct 2003 Posts: 831
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Posted: Tue Dec 11, 2007 11:16 am Post subject: |
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sorry for not correctly quoting, but this is what you calculated:
** Maybe -not sure about this- it would be better to make multicolored cards count for each of it's colors, so if I picked a Shadowmage Infiltrator and a Terror, it would be
Black 100 %
Blue 50%
instead of
Black 50 %
Multi 50 %
******
the way I would do it makes it 33% blue and 66% black. I always break numbers down to fractions. I find it easier to work with when you don't go over the 100% wich it would be in your example. We both have the same idea, but going over 100% totals would be counter intuitive to me. Not saying one method is better than the other, but just saying that it doesnot work that way for me.
Greetz Nico |
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