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Magic-League.com Forums of Magic-League: Free Online Magic: the Gathering Play with Apprentice and Magic Workstation; casual or tournament play.
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OITDamion
Joined: 21 Jul 2008 Posts: 40
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Posted: Wed Aug 13, 2008 12:34 pm Post subject: Kithkins (w/o Mirrorweave) |
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// Lands
4 [MOR] Rustic Clachan
4 [LRW] Windbrisk Heights
16 [LRW] Plains (4)
// Creatures
4 [LRW] Goldmeadow Stalwart
4 [LRW] Wizened Cenn
4 [EVE] Figure of Destiny
4 [LRW] Knight of Meadowgrain
1 [MOR] Reveillark
4 [LRW] Burrenton Forge-Tender
3 [LRW] Cloudgoat Ranger
3 [SHM] Thistledown Liege
1 [LRW] Ajani Goldmane
// Spells
4 [SHM] Spectral Procession
4 [LRW] Crib Swap
// Sideboard
SB: 2 [MOR] Reveillark
SB: 2 [LRW] Ajani Goldmane
SB: 3 [LRW] Wispmare
SB: 3 [LRW] Pollen Lullaby
SB: 3 [LRW] Oblivion Ring
SB: 2 [LRW] Austere Command
i have been testing without mirrorweave am i'm not sure how i like it. i think mirrorweave can be clunky but can also win the games.
how does everyone feel about mirrorweave? |
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JeZeus
Joined: 05 Sep 2004 Posts: 127
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Posted: Wed Aug 13, 2008 3:38 pm Post subject: |
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| You need it silly. |
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commador01
Joined: 24 Feb 2008 Posts: 37
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Posted: Wed Aug 13, 2008 4:25 pm Post subject: |
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| Kithkins need mirrorweave...it would suck without it |
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jdf121
Joined: 21 May 2005 Posts: 195
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Posted: Wed Aug 13, 2008 11:52 pm Post subject: |
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| Yeah, run at least 2. Kithkin doesn't suck without it tho. drop the single ajani or lark for the 4th ranger, it is a house. How often do you run into colossus to use swap over unmake? I find with my kithkin that i can usually chump CC so i run unmake cause when i get rid of a creature, i like its place to stay empty. Also, I have been testing and running rise of the hobgoblins in KK. It is AWESOME. |
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asamodious
Joined: 20 Sep 2005 Posts: 139
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Posted: Fri Aug 15, 2008 9:12 am Post subject: |
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| ive found that literally the only games i lose to kithkin are because of mirrorweave. Otherwise im able to stabilize, but when they have more attackers then you and they can just copy a Cenn. theyre is nothing you can do as its hard to save removal against that deck because youd die if you held back the removal for that long. |
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