Updated Penalty Guidelines

by niknight on 2009-04-09 20:43 EST
We have just updated out penalty guidelines. You can find them here. These are the major changes that you need to be aware of:
1. We have simplified illegal sideboard. If your sideboard is not legal (either 15 or 0 for constructed events) you get a game loss. If it’s more than 15, you can’t board. It’s too much of a hassle to have 6 different rulings depending on how your board is illegal.
2. Security Code penalties will only be called at the beginning of the match! You should be comparing codes when you first connect anyway. We have seen an increase in players knowing their opponent’s code is wrong and waiting to call it at a more advantageous time.
3. Here is the big change: TARDINESS FOR THE ROUND HAS BEEN REDUCED TO 5 MIN GAME/ 10 MIN MATCH!!! In an attempt to reduce the number of matches decided by the life rule, we are going to require you to connect sooner.
4. We added a penalty for going over deck construction time in limited tournaments.
5. Drawing Extra Cards has been brought more in line with current DCI philosophy… our old ruling was archaic.
Comments (26)
Comments:
by SteveMan on 2009-04-09 20:59 EST

We need one of those "Like" buttons. You know, like the ones on Facebook.


by Socks3 on 2009-04-09 21:19 EST

Socks3 likes this.


by trueeevil on 2009-04-09 21:23 EST

what about sb's less than 0?


by ZW on 2009-04-09 22:46 EST

What about if your sideboard has no cards?


by Wiley on 2009-04-09 22:51 EST

If my sideboard has 1-14 cards what happens and why is that bad? I'm just curious as no one has ever explained this to me.

As for security code penalties, if the site is screwing up I hope that can be taken into consideration. If I simply can't access the site to see if my opp's code is correct then I won't be able to bring it to #judges4you right away. I'm assuming that the M-L staff is going to look at these situations on a case by case basis. This should apply to #4 also.

I think #3 is an awesome change.


by mrwegle on 2009-04-10 01:30 EST

2 Wiley according to DCI rules your sb must be or 0 or 15 cards if not u gain game loss and then u need add basic lands to your sb

but I don't know: how we can know if opp's sb legal or not.


by toor on 2009-04-10 06:06 EST

In real life they are worried that allowing small sideboards has potential for abuse.

FOr example, you write down 12 card sideboard and then add 3 cards which are great for the meta. When they check you, you claim you only forgot to write down 3 cards. Its easier to disguise malicious cheating.

Similarly it can hard for your opponent to tell whether you are adding/subtracting cards from your maindeck. THere would be more judge calls needing to confirm what ur sideboard size is. Right now you can always ask your opp to count out his sideboard in front of you to show its 15 cards.


by Lynolf on 2009-04-10 06:19 EST

Question:

Suppose I'm in a T2 tournament, and I check with my opponent. His security code is correct, but MWS states that it is an Extended legal deck rather than Standard legal. What happens to my opponent then?


by Burton911 on 2009-04-10 06:54 EST

Afaik MWS shows a Deck with cards in it which are legal in Standard but from an Expanison which isn't legal any more as an Extended/or whatever Deck.


by kazediel on 2009-04-10 16:43 EST

Lynolf: Nothing, as long his deck is legal (That means, you don't see any Illegal card)


by Qamiqaze on 2009-04-10 18:52 EST

what sec code penalties? whenever i see someone's sec code as "???" i'm told to wait for any illegal cards. is there some bug that causes this or should i be wary of 5x mind's desire?


by RavensEffect on 2009-04-11 09:31 EST

It could be saying his deck is extended just because he's using an older version of a legal card, or even perhaps using old versions of basic lands, like the guy above said, as long as you don't see anything that isn't T2 legal, and the codes match, nothing is going on illegally.


by Qamiqaze on 2009-04-11 11:46 EST

i use older versions of cards all the time, and it never affects the deck legality on mws.


by Lynolf on 2009-04-11 12:05 EST

What Qamiqaze says its true. So my question still remains in the air. It can also happen because lazy people just don't update the themes on MWS. If they did, this could become a very good way to catch cheaters using something like, 5 Bitterblossoms. And this helps with sideboard matters too. :)


by Wiley on 2009-04-11 12:21 EST

Lynolf honestly there are enough nerds on this site who prowl through mini deck lists to find cheaters that it probably isn't a huge issue. I know six has found illegal decks like 3 or 4 times at least that I know of


by Rotstejn on 2009-04-11 18:40 EST

Seems nice


by TugaChampion on 2009-04-12 10:32 EST

3. Here is the big change: TARDINESS FOR THE ROUND HAS BEEN REDUCED TO 5 MIN GAME/ 10 MIN MATCH!!! In an attempt to reduce the number of matches decided by the life rule, we are going to require you to connect sooner.

One of the best things M-L has done in the past few years.


by Atrum_X on 2009-04-12 11:36 EST

Is there any way to tell if my opponent has more than 4 of a card? and if his Sideboard is legal?


by Wiley on 2009-04-12 13:52 EST

Usually after the fact someone goes through the decklists for the tournament and spots the card which he has five of - way more efficient than in real life! It's not foolproof but it catches a fair number of cheaters. Unfortunately I don't think security codes can tell you whether someone has x amount of a particular card, sorry.


by snoopster on 2009-04-12 17:15 EST

Snoopster, you're just being retarded. Comment deleted, you can no longer post in news items. -- niknight


by Wiley on 2009-04-12 17:25 EST

I love you.

And in M-L they regularly give extensions for things like that, they're very reasonable that way.


by Qamiqaze on 2009-04-13 02:05 EST

the problem is that when guys have "???" sec codes, there's no way to know that they're not registering with perfectly legal decks, then loading up and playing with modified illegal versions with 5x mind's desire etc. the judges say to look out for illegal cards and check the decklists afterwords, but neither would stop a deckswitcher as long as "???" sec codes are allowed.


by Lunari_ on 2009-04-13 09:56 EST

Fortunately, checking your opponent's security code prevents that.


by Wiley on 2009-04-13 11:20 EST

"by Qamiqaze on 2009-04-13 02:05 EDT

the problem is that when guys have "???" sec codes, there's no way to know that they're not registering with perfectly legal decks, then loading up and playing with modified illegal versions with 5x mind's desire etc. the judges say to look out for illegal cards and check the decklists afterwords, but neither would stop a deckswitcher as long as "???" sec codes are allowed."

This is silly. The sec code isn't what appears as "???", it's the format that the deck is supposedly in (ie T2, ext, 1.5, ???). So you can very easily just check the security code. Unless I've somehow misinterpreted what you've said, in which case please be clear and use complete sentences so that we know what you're trying to argue.


by Qamiqaze on 2009-04-13 14:34 EST

hmm good point wiley. i stand corrected.


by CMA-Flippi on 2009-04-13 23:07 EST

Unhinged lands are (by mws coding) not allowed in either format. This makes security code 1240324[???]


Magic: the Gathering Cards

All content on this page may not be reproduced without written consent of Magic-League Directors.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.


About Us | Contact Us | Privacy Policy