Legacy (T1.5) tournament Deck lists

These Legacy (T1.5) Magic: the Gathering Deck lists of the Tuesday, October 7 Legacy (T1.5) MWS Trial were updated by Eldariel.

1st Ad Nauseam Tendrils silensis Legacy (T1.5) Deck
2nd Boros Xarls Legacy (T1.5) Deck
3rd Imperial Painter asamodious Legacy (T1.5) Deck

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Ad Nauseam Tendrils
1st - silensis
Main Deck Sideboard
1 Swamp
1 Island
4 Underground Sea
4 Flooded Strand
4 Polluted Delta
1 Scrubland
2 Tendrils of Agony
4 Cabal Ritual
4 Brainstorm
3 Chrome Mox
4 Duress
4 Dark Ritual
4 Mystical Tutor
2 Ad Nauseam
4 Lotus Petal
4 Lion's Eye Diamond
3 Infernal Tutor
4 Merchant Scroll
3 Mox Diamond
2 Chain of Vapor
4 Hydroblast
4 Pact of Negation
2 Slaughter Pact
3 Orim's Chant

Rightclick and Save target as.. to get this deck in Apprentice format.

Boros
2nd - Xarls
Main Deck Sideboard
3 Windswept Heath
2 Bloodstained Mire
3 Wooded Foothills
2 Plains
4 Mountain
4 Plateau
2 Flooded Strand
3 Isamaru, Hound of Konda
3 Grim Lavamancer
4 Goblin Legionnaire
4 Savannah Lions
3 Jotun Grunt
4 Magma Jet
4 Chain Lightning
4 Lightning Helix
4 Price of Progress
3 Fireblast
4 Lightning Bolt
1 Jotun Grunt
3 Pithing Needle
3 Shattering Spree
4 Vexing Shusher
4 Ethersworn Canonist

Rightclick and Save target as.. to get this deck in Apprentice format.

Imperial Painter
3rd - asamodious
Main Deck Sideboard
14 Mountain
4 City of Traitors
4 Ancient Tomb
2 Jaya Ballard, Task Mage
1 Furnace Whelp
1 Vexing Shusher
4 Imperial Recruiter
4 Painter's Servant
4 Simian Spirit Guide
4 Magus of the Moon
3 Chrome Mox
4 Lightning Bolt
3 Grindstone
4 Red Elemental Blast
4 Pyroblast
4 Trinisphere
3 Faerie Macabre
4 Shattering Spree
4 Pyrokinesis

Rightclick and Save target as.. to get this deck in Apprentice format.

See all Magic: the Gathering Decks from this tournament

Comments:
by Lynolf on 2008-10-07 16:16 MST

Ad Nauseam Storm? What kind of name is that?

Or even better, what kind of deck is that? :/


by center on 2008-10-07 16:17 MST

One that makes sense?


by Lynolf on 2008-10-07 16:22 MST

Then why only 2 Ad Nauseam and not 3 or 4?


by silensis on 2008-10-07 16:22 MST

The merchant scrolls were terrible(no idea why I even put them in). The rest of the deck ran very well, achieving an easy turn 2 kill most of the time.

More than 2 nauseam or tendrils is completely unneeded and very risky.


by mossivo1986 on 2008-10-07 16:24 MST

Agreed with Center. Someone who actually knows what he's talking about. As for the list its pretty cool and although I don't play Fetchland Tendrils as I believe the deck is correctly labelled you should really not make an ass of yourself this early on in life. Also it helps to know a format before you judge another deck :).


by asamodious on 2008-10-07 16:26 MST

i had very bad draws g2 and 3 xarls

game 3 i kept drawing more lands and more grinding stones when he had pithing needle on it. but if i draw a recruiter or painter i win (as i had 2 blasts, 1 to kill needle and the other to counter the burn spell. and since i had multiple stones in play and enough mana to activate two of them with blast mana up. but instead i drew more lands and the third stone


this list isnt that good, i made it at the last minute

also i didnt get to have a bye in top 3


by kronos003 on 2008-10-07 16:30 MST

what do you mean isnt that good it has been performing for people for a long time on the source which is where you got that list from and for someone who made a list at the last minute it seems pretty good to top3 with it


and that ad nauseum deck just seems like a bad IGG which is just a bad doomsday deck, go to the source and find the fetchland tendrils thread and youll know what im talking about


by silensis on 2008-10-07 16:42 MST

Having only looked at fetchland tendrils, not ever playing it(so maybe I am wrong), I don't see how that deck is better. It required several cards together as well as the mana accel. This deck required 1 card and like 2 rituals or an LED.
Again I am no expert so don't rape me.


by kronos003 on 2008-10-07 16:52 MST

come here ickle boy i got candy

now thats outta the way, the whole deal with fetchland tendrils is you use doomsday to make any of like 6 or 7 piles depending on what you have in play, so it kinda needs more cards but not at the same time since there are so many different cards you could have that could win you the game


by Eldariel on 2008-10-07 16:59 MST

Fetchland Tendrils is better because it has more protection, is harder to disrupt, has a dozen ways to go off for sufficient damage and packs a better tutor package plus MD answers to hate.

I suspect you didn't face terribly many Counterbalances, Chalice of the Voids, Thoughtseize/Cabal Therapy-packages or even Stifle/Force of Will/Daze-setups over your tournament. Those are standard fare in Legacy and your list is really ill-equipped to go off in their face, and also the main reason Fetchland Tendrils and TES both appear vastly superior.

Even just having access to Ill-Gotten gains and cheap draw would improve your game against black disruption by tons and having access to Orim's Chants or Abeyances would really help vs. counters. Having access to MD Wipe Away would really help against your average permanent-based disruption.


by psu42 on 2008-10-07 17:21 MST

i have to agree with eldariel, you must have had amazing matchups, not that ml is the best at real metas, but ad nauseum is a very overrated deck

and the list isn't good either


by asamodious on 2008-10-07 17:48 MST

the deck is good. I just dont think my list was optimum.

+1 Mox
+1 Grindstone
-1 Furnace Whelp
-1 Jaya

Would make it a better list.


by Iupdatemomz on 2008-10-07 18:21 MST

Forget giving decks names like Ad Nausem storm, lets make original names like.... Hmm Next Level Storm, and Boros since its Red and White can be call the Communist hammer. Lets see Painters servant should have a name like, SpiltPaint great names. >< lol


by Eldariel on 2008-10-07 19:02 MST

ANT is the official name. See for yourself:
http://www.mtgthesource.com/forums/showthread.php?t=11184


by _S3BaS_ on 2008-10-07 20:11 MST

/me sighs


by SniperMayer on 2008-10-07 22:50 MST

Ad Nauseam instead of Yawgmoth's Bargain? hmm... Sounds a bit crappy for me.


by aldaryn on 2008-10-07 23:32 MST

Bargain is banned in 1.5, sir...


by MaksG7 on 2008-10-07 23:53 MST

edit


by ChristPunchr on 2008-10-08 00:36 MST

I hope they don't, but I have a feeling it is only a matter of time before someone figures out how to make ad nauseum brutal. There are plenty of people trying to do that right now and it is only a matter of time =/

BTW: Vials suck in meathooks.


by Eldariel on 2008-10-08 04:14 MST

Ad Nauseam costs 5. That's one more than present win conditions in Storm. I fail to see how there's any danger of it being good.


by CMA-Flippi on 2008-10-08 05:11 MST

Pop LED in Upkeep, then draw into Ad Nauseam (know where it is thanks to Mystical Tutor) play Ad Nauseam in Draw Step, draw ~15 cards. Is one way to easily evade the 5mana wall


by georgjorge on 2008-10-08 08:52 MST

AN can probably find a place, if only as a one-of to find with Tutor instead of IGG when there are Forces and/or Stifles in your opponent's yard.

And I also think that playing a storm deck with exactly NO answer to CBalance in main- or sideboard is very bad. Wipe Away is tech, especially when already playing four Scrolls AND four Mysticals.


by PV on 2008-10-08 09:54 MST

eldariel, correct me if I'm wrong, but ad nauseam is the cheapest "I win" card ever printed

There is no other card that will, alone, win you the game if you resolve it for 5 mana


by ChristPunchr on 2008-10-08 10:12 MST

There was memory jar, stasis(back in ice age/mirage type two), earthcraft, necropotence and uhm I give up for now.

Memory jar needed to draw into other cards, but so does add nauseum. When type two was nothing, but necro, ernhamgeddon and stasis decks, stasis was so broken sometimes. Necro is just necro, but also took a turn to kick in when it was being played in trix, pebbles, pandeburst and any other the combo deck that could run it before the ban hammer hit it.

Some of the cards I remembered did win the game standalone necessarily, but if you are talking about a card that just gave you a pile of cards to win the game with the second you play it, more or less, then I say memory jar and to a lesser extent Yawgmoth's will.

Edit: when bargain decks took a turn for the lame, you could get a bargain out with a rector, which was super duper easy as well.


by Xarls on 2008-10-08 10:27 MST

@asmodious: Yeah I know that g3 you drew very bad, just played the 3 grindstones and some 2/2 creatures but your winning condition was painter+grindstone, and although you have the recruiter, it's difficult to get.
Btw in g1 your draws were almost perfect I think

@silensis: second chain of vapor targeting canonist ftw!


by Kyrios on 2008-10-08 11:14 MST

Gl all !


by Eldariel on 2008-10-08 11:24 MST

PV: True as far as Legacy-bannings go, but that context is hardly relevant as you're always going to have other cards and since we're talking about dedicated decks either way, something like Ill-Gotten Gains or Diminishing Returns is like to do just as well.


by aldaryn on 2008-10-08 11:44 MST

PV said alone... Earthcraft does not win you the game alone...


by navajita on 2008-10-08 14:18 MST

xarls paquete


by TugaChampion on 2008-10-08 15:14 MST

squire wins the game alone


by ebbitten on 2008-10-08 19:26 MST

holy shit no goyf in top 3


by ChristPunchr on 2008-10-08 20:07 MST

Aldaryn:

Neither does Ad nauseum if you want to get technical...so the other cards listed stand?


by aldaryn on 2008-10-09 10:13 MST

Yeah, I realized later that little technicality. What I meant was, Ad Nauseum by itself will lead to a game-win when you cast it, unlike Earthcraft. But I'd agree with you about Stasis and Necro (I didn't play when Memory Jar was legal)


by ChristPunchr on 2008-10-09 12:14 MST

Luckily, jar decks were only around for one round of ptqs. First turn kills weren't hard to get with jar decks. They'd get a jar out and with a a bit of accel and draw in the new seven they got, they could usually keep the combo going and have at least one megrim out when everything was said and done to kill you.


by trueeevil on 2008-10-09 15:09 MST

Stasis required serra angel.


by Arima on 2008-10-09 16:41 MST

nice deck the ad nauseam


by crewrunnin on 2008-10-10 16:43 MST

by SniperMayer on 2008-10-07 22:50 MDT

Ad Nauseam instead of Yawgmoth's Bargain? hmm... Sounds a bit crappy for me.


by aldaryn on 2008-10-07 23:32 MDT

Bargain is banned in 1.5, sir...

LMAO...what a donk


by silensis on 2008-10-13 01:35 MST

hehe yeah bargain was legal and nobody was playing it...lol


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